Basic SolidWorks, Wk 03
This is the third installment in my basic SolidWorks series, which mirrors a basic Rhino series taught at Otis College of Art & Design in the spring semester of 2010. For the beginning of the SolidWorks series, start here. For the Rhino series, start here. In week 03, we’ll be looking at the basics of surface-modeling in SolidWorks. Based on the name of the application, you’d...
Read MoreRhino Basics, Week 03
This is the third week in a series on the fundamentals of Rhino, as taught at Otis College of Art & Design in the spring semester of 2010. To follow the tutorial from the beginning, start here. There is a parallel series covering the basics of SolidWorks here. Enjoy! The goal for this week is to take what we learned about precision 2D drawing tools in week 02 and apply it to the...
Read MoreRhino iPhone; Part 2
This is the second half of my series covering the basic surfacing of an iPhone in Rhino, intended for ambitious beginners. You can see the beginning of the iPhone tutorial here, or to start at the very basics of Rhino, try starting here. More vids after the...
Read MoreRhino iPhone; Part 1
In our weekly Rhino series so far, we haven’t covered any real “surfacing” yet, but many of you are itching to get started! So for extra-credit this week, feel free to take a stab at this one. It’s a little bit long, but I cover a lot of ground here! More vids after the...
Read MoreBasic SolidWorks, Wk 02
This is the second installment in my basic SolidWorks series, which mirrors a basic Rhino series taught at Otis College of Art & Design in the spring semester of 2010. For the beginning of the SolidWorks series, start here. For the Rhino series, start here. This week we’ll be introducing the concept of ‘parameters’ using ‘constraints’ within a sketch. These are...
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