The last release of this app was a huge step over the first, but this one is by far the best yet. As I get more advanced with Processing and Arduino (mostly the former), this thing’s gonna rock the house!
New in version 007:
Download the code:
I’ve got lots more ideas up my sleeve, but the wife is telling me that I have to actually do something productive with the rest of my day :( Laaaaaame.
Cheers!
Adam
03/10/2010So you’ve decided you want to create digital 3D models.
You might be an aspiring movie special effects guru, industrial designer, architect, or mechanical engineer. Maybe you’re wanting to create photo-realistic images of product design ideas, or maybe you want to use 3D Computer Aided Design (CAD) to control a Computer Numeric Controlled (CNC) milling machine to bring your ideas into physical reality. You might be hoping to play with rapid prototyping, mechanical simulation, or 3D animation for art, illustration, or demonstration.
Knowing the right 3D software package(s) will not make you a good designer, a competent engineer, or a film effects creative genius. It will simply be a tool in your belt, there when you need it, making it possible for you to communicate three-dimensional ideas quickly and accurately for virtually any purpose you can imagine.
But when you look for a specific program into which you’ll invest lots of time and money, the number of options can be daunting. How do you decide which 3D program is right for you?
There is no magic bullet in the 3D software world; every piece of software that exists on the market has a niche for a specific type of user with a specific combination of needs. In this set of posts, I’ll try to make the pros and cons of all sorts of common 3D applications easily understandable for the newbie, and hopefully even clear up a few things for the seasoned professional.
In this, the first post in our series, we’ll be looking at the broader landscape of 3D applications, and discussing the basic categories of 3D applications. more »
03/08/2010If you haven’t noticed, I’ve added a new dropdown menu system at the top of the site. Under it you will find the highlights from a few of my main video tutorial series, as well as any other tutorial-related info I might like to add. This should help make it much easier to find the specific content you’re looking for.
On a related note, I’ll also be going through and adding tags to most of the posts as well. Hopefully this will also help to make the content easier to find.
These changes were made based on feedback from users like you! If you have any suggestions, do tell!
Keep in touch,
Adam
Everybody knows that if you don’t save your work, you’ll lose it. Save early, save often, save iteratively.
But there’s another detail I’d like to throw out there as well: if you’re using the demo version of Rhino, please be warned that after 12 hours of continuous running, the demo version of Rhino shuts down. If you have un-saved work, it will ask if you want to use one of your 25 saves to save it. If you click no, YOUR WORK IS LOST.
The moral of the story is this: just use your 25 saves like normal saves. Don’t try to pinch and squeeze every last save out of the Rhino evaluation copy: if you like the program, just buy it. Then you won’t have any saving restrictions, and the world will be a happier place.
02/22/20103DWorld Magazine issue #127 is now available in stores, and the modeling of the Bugatti Veyron is written and recorded by yours truly. Over six hours of video!
*NOTE: The large rendering of the Veyron on the cover is not my model. The model I built is the smaller red car at the bottom left of the cover.
02/19/2010I’m working with a dead-simple bicycle computer mod and Arduino to send pulses to a Processing application. The result is a powerful and flexible bicycle speedometer. Eventually I’m hoping to turn it into a video game of sorts; something to vary my workouts and make them more entertaining. Longer term it could be cool to port it for iTouch… but lets not get ahead of ourselves ;)
What can YOU do with it? Just install the Arduino code on your Arduino board (duh), plug your reed switch into pins 0 and GND (doesn’t matter which is which, just plug ‘em in), and run the processing application. Let me know how it goes!
ReedTachometerV001_Arduino.zip
ReedTachometerV005_Processing.zip
This is the second part in a series building up a Morris Minor in modo. To start at the beginning, start here. more »
03/07/2010In this series, we’ll be building a sub-d model of an old British car called the Morris Minor 1000, and eventually turning it into a California surf-mobile. I’ll be working fast and loose, completely un-rehearsed, so you’ll see me making it up as I go along! This should be fun. more »
03/06/2010I just discovered a gem within Google Docs that’s apparently been right under my nose for quite some time: Forms! With an incredibly simple interface, I can easily create forms that can be emailed, embedded into my site, or linked directly from another site. This should be a truly fantastic resource for students who want to put together quick internet surveys, site owners who want to put together a simple guestbook, and all kinds of other simple uses. Fantastic!
My First Survey: more »
03/03/2010The final exam for the Rhino Basics class will consist of a written short-answer test, a tools quiz (e.g. “show me how to hide an object”), and an in-class modeling challenge based on a Dieter Rams classic design. The following material will be covered in the test. Important vocabulary words are emphasized.
A full study guide follows: more »
02/22/2010One of the most popular tutorials I’ve ever done on this site was a look at 2D shoe design renderings in Adobe Illustrator (here). I’m finally updating it, and this time it’s in video form.
There are many ways to skin this cat, but I prefer a hybrid solution using Illustrator smart objects within Photoshop. This tutorial will focus on doing line and graphic work in Illustrator, and shading/texturing in Photoshop.
More videos after the break: more »
02/20/2010