Finally: Fine pixel control for Illustrator

We’ve heard about several of the great new features in Illustrator CS5, including some pretty amazing new paint tools. This one, however, is near and dear to my heart. If you’ve ever tried to make web graphics in Illustrator, you know that anti-aliasing causes unpredictable results. Well, predictably bad results really. I haven’t used these features yet, but I’m really...

Read More

Ai/Ps Shoe Rendering, CS4

One of the most popular tutorials I’ve ever done on this site was a look at 2D shoe design renderings in Adobe Illustrator (here). I’m finally updating it, and this time it’s in video form. There are many ways to skin this cat, but I prefer a hybrid solution using Illustrator smart objects within Photoshop. This tutorial will focus on doing line and graphic work in...

Read More

Ask Adam: Shoe Rendering Masks

One of my most popular tutorials is an example of shoe rendering in Adobe Illustrator, shown here: http://adam.theoherns.com/2007/06/27/shoe-rendering-techniques/ Here’s a video explanation of the part about ‘clipping masks’. Hope this...

Read More

Illustrator: Shoe Rendering

UPDATE: A newer version of this tutorial is now available in video form here. I hope you find it helpful! Lets explore some advance AI techniques to make rendering products super simple. Shoes are really easy to render in Illustrator, and I’ve had a special request to show some shoe design techniques, so check out the final image and lets get crackin’. I’m going to approach...

Read More

Illustrator: Sketching

You might have figured out by now that I use AI for most of my 2D rendering these days. But what about sketching? I admit that I don’t use it all the time, but increasingly frequently I’m finding that sketching in Illustrator can actually be extremely effective for very fast, clean, EDITABLE, scalable thumbnails. Here are a few of my tricks. First of all, make sure that...

Read More