3DWorld, Issue 127!

3DWorld Magazine issue #127 is now available in stores, and the modeling of the Bugatti Veyron is written and recorded by yours truly. Over six hours of video! *NOTE: The large rendering of the Veyron on the cover is not my model. The model I built is the smaller red car at the bottom left of the...

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3D World Magazine

I’m 85% finished with a six-page tutorial spread in 3D World Magazine, and if all goes as planned, it should go to press by February. I won’t give away what I’ll be modeling just yet, but lets just say I’m pretty excited about it! This should be fun. :)

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Taurus interior sub-d mock-up

I’ve been building this out in Modo for a project that involves rendering a product inside a car. It’s by no means true-to-life in terms of dimensions and fine details, and close-inspection will definitely give it away, but it should be enough to come across nicely for the application in question. Process renders after the...

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ice-cold whoop-@$$

This was a quick little project to play with some of the new features in Modo 401, including replicator items (the glycerine droplets), clearcoats, multiple environments, and the rest of it. That’s right, this is 100% Photoshop-free 3D. Download the full [1920 x 1200] image here. Let me know if you’re interested in seeing a...

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Toy Car Rendering Tutorial

It’s no secret that Luxology’s Modo is my CAD rendering tool of choice for industrial design these days. I’ve used it professionally for two years, and I used it to win the 2009 Boston “Cut & Paste” digital design competition. In this series of tutorials, (view all the videos after the jump…) I’ll be demonstrating that taking a “body in...

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